Chapter 69: Gomens
Gomens were a tribe of Muscular Wisemen focused on Body Building and nothing else.
They resided in the mountains and had a wide range of experience with many things passed from parent to child through a very special method and so on until they could be considered a Wise Race.
They knew things from human relationships, Beasts and Monsters in the Forest, and even maps containing a lot of the ruins, Dungeons, and Inheritances in the dungeon, but they had no interest in them.
The Race of Gomens loved to and had a duty to get out of the mountains by the age of 10 since they grew way faster than Humans and only came back when they turn 18.
After that, they have to father a child and teach him everything they know from their parents and experienced in their 8 years of adventure.
Boy, Girl, there was no difference, you turn 10 you get out.
Most if not all Gomens are always waiting for that day when they turn 10 so they can pack their stuff and live the legends their parents and their ancestors lived.
The Special thing about Gomens is that unlike other races their Evolution has a lot to do with what they experience, and the type of beasts, monsters, and races they fight while out.
A Gomen who went to a Human civilization and fought with them could become able to get a job of the same rank as his after Evolution, but what Job they get depends on the humans or enemies they've defeated.
As for Affinities and Immunities? They only get them after Evolving.
The only things Gomens inherit from their parents are the memories and their Race's strong physique.
No Affinities, No Immunities, No Skills, No Nothing.
They love Fighting, They love exploring new things, and they're most certainly smart, very smart.
After the Age of 18, and after they come back to their Tribe they spend most of their time in seclusion being good Children and Parents for 10 and a Half Years or Longer if they don't immediately get busy with a partner and they pop out a baby in 6 months.
Unlike Humans Gomen Women only stay pregnant for 6 Months.
by then they would be around 30 Years of Age and when their Children Leave for their own Exploration they of course have to make sure the Tribe is protected. By the time the Children are close to returning, the Grandparents return from their Second Journey, They teach The Parents Once Again.
When the Children return, the Parents leave once again for a twice as Long Journey, this time they go in pairs, Married pairs.
and the cycle goes on.
But each couple only gives birth to one baby, or in some rare cases twins, triplets, or more.
This was the Clan Draco met after going to the mountains.
him and his 6 pets entered the Tribe uninvited with Draco in the lead.
Once the Gomens saw Draco they were awed by his Aura and instead of getting aggressive against him, they welcomed him.
Draco and Co. entered the village and started talking to the Gomens, learning their culture and traditions.
The special method they taught the children with was actually combat-related, through actual combat and a technique they transferred the knowledge they had to their children.
Draco was interested in it, but unfortunately, the transferer and the transferred to had to be blood-related, and for more accuracy and effectiveness they had to be parent and child.
and so he dropped the Idea, however, he was increasingly interested in taking the Gomens in.
Their Evolution was also interesting, he wanted to explore their full potential and make something great out of them.
However, there was one problem, their tradition of going out at 10.
Draco had to do something about it since it was very important to them and it would cause problems for him, but all he had to was give them a better proposal.
The proposal was that after they follow him they would get the chance to fight all kinds of monsters and live better experiences than they would ever have.
They will have the chance to go to other continents fight races that never appeared here and live to tell tales to their children more interesting than ever.
This indeed roused the curiosity of the Gomens, they started talking among themselves until the Elders finally made a decision and agreed to Draco's proposal.
And that's how Draco became the new king of the Gomens.
He liked them, they liked him.
He benefitted from them, they benefitted from him.
And for the first time ever, Draco will have actual companions that might just be worthy enough to stay by his side.
Draco promised the Gomens that he would come back and moved on.
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While Draco The Explorer continued his Adventures along with his 6 pets, Things were also moving for the other Dracos.
Draco 1, 2, and 3, namely Alex, Sato, and Felicia were still on their second day of the raid.
The First day passed silently no problems occurred and all conflicts were Monster to Human and no student killed another, or if they did, it was very silent.
On the Second Day, those with grudges against one another started to move, and progressively people started to notice.
Alex and Co. Weren't excluded either, in fact, they were the number 1 target as the students were scared of them after what happened before the Raid since they were the most likely perpetrators.
Alex especially was attacked on many occasions.
Since he didn't intake anything or needed to, Poison couldn't work on him, unless it was Poison Mist, or some Poison daggers, needles, or even rocks.
But those didn't wouldn't work either, after all, he had S-Rank Immunity against Poison.
All attempts were like ants trying to take down a mountain.
Holes in the earth, Snakes and Scorpions, Random Attacks that 'missed' their targets, speedy fellows trying to show their might, girls trying to seduce, those more direct trying to pick a fight, and even those trying to put the blame on him so the Instructor acts.
All... Failed!
No exceptions!
And after that, in a span of 1 hour, the attackers died.
and that was how Alex and Co. Worked.
However, Draco was now thinking of making his Clones 'die' so he could gain them back because they could be more useful elsewhere.
And so with the work of a little Illusion, the Necromancer and his companions died ever so gloriously against a boss.
And that's how Draco finished playing with the students since they weren't worth it any longer.
Regaining the previously distributed clones too, he was now fully ready to start planning how to move forward once again.
Aside from Main Draco, Draco the Destroyer, and Draco the Explorer, all other Dracos were together with the Undead army and ready to head towards the S-Rank Dungeon.
As more and more Undead were summoned the army grew, but this didn't matter, as One Draco would head towards the Dungeon first, and the army would follow, since right now, he didn't have companions worthy enough to stand by his side.
This was all, the only other thing worthy of note is the amount of Tribes destroyed by Draco 4(The Destroyer).
After the second day started and Draco the Explorer went from Fenrir's Territory, to the Bear's, to the Unicorn's, to the Sabertooth's, to the Butterfly's, the Griffin's, the Snail Monarch's, and lastly the Gomens before he continued to explore the mountains, Draco the Destroyer focused on S-Rank Tribes.
As we've stated before the Forest was huge, and despite the similarly massive territories of S-Rank Tribes as big as modern cities, there were still a lot of them and if you focused on them it could take you days to destroy them, and maybe never finish.
But, he managed to destroy and devour another 84 of them.
After the Behemothian Invader, Draco also paid attention to dead beasts for a chance to absorb an SS-Rank or higher monster but such a thing was not that common.
The next plan is to attack the S-Rank Dungeon.
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Just to clarify one thing, the Territories of S-Rank Tribes are as big as modern cities, not the villages they live in.
There are mostly around 900 Tribesmen so they don't need a City or anything that big.
Alrighty boys, hope you liked the chap, and look forward to the next one.
Our boy Draco will move alone to kick some A-